https://ht.csr-pub.eu/index.php/ht/issue/feed Human Technology 2022-02-28T21:16:19+02:00 Yuriy Bilan office@csr-pub.eu Open Journal Systems <header> <div class="documentDescription description"> <h1 class="documentFirstHeading">Human Technology</h1> <p><strong>ISSN 1795-6889</strong></p> </div> <div class="documentDescription description"><strong>Investigating the human role in existing and emerging technologies.</strong></div> </header> <section id="viewlet-above-content-body"></section> <section id="content-core"> <div id="parent-fieldname-text" class=""> <p>Continually evolving information and communication technologies (ICTs) touch nearly every aspect of contemporary life. Development of these modern technologies is closely intertwined with human practices and social innovations. The human–technology interaction and the human role in various technologies require constant investigation—investigation that is, by nature, highly interdisciplinary and multidisciplinary and human focussed. <em>Human Technology</em> is a scholarly online journal that provides an outlet for this kind of essential research and scientific discussion.</p> <p><em>Human Technology</em> presents innovative, peer-reviewed articles that explore the issues and challenges surrounding the human role in all areas of contemporary ICT-infused societies. The journal seeks to draw research from multiple scientific disciplines with an eye toward how applied technology can affect human existence or how it can, for instance, foster personal development or enhance the research and development industry, education, communication and other fields. <em>Human Technology's</em> dynamic and forward-looking articles are intended for use in both the scientific community and industry and the journal does not set limits regarding the specialization of its authors. <em>Human Technology</em> welcomes also difficult or controversial topics, and is interested in publishing nonparadigmatic and nontraditional ideas that meet the criteria for good scientific work.</p> <p>Through <em>Human Technology</em>, researchers are encouraged to collaborate on and to explore the interdisciplinary nature of the human-technology interaction from multiple and equally valid perspectives. This distinctive journal intends to serve as the meeting place for interdisciplinary dialogue about how humans and societies both affect and are affected by the diversity of ICTs.</p> </div> </section> https://ht.csr-pub.eu/index.php/ht/article/view/258 When technology use causes stress: Challenges for contemporary research 2022-02-28T21:16:06+02:00 Paweł Jurek pawel.jurek@ug.edu.pl Kristiina Korjonen‐Kuusipuro pawel.jurek@ug.edu.pl Michał Olech pawel.jurek@ug.edu.pl <p>The current immense impact of ICT on individuals can be particularly strong in areas such as work and education. Both internet and computer systems have become an indispensable component of working or learning assignments. When ICT is missing, team cooperation and performance of certain tasks may be significantly limited. This has become especially clear recently, in the face of COVID-19 pandemic and all the challenges it has brought into our professional lives. Much of the workload had to be done virtually, forcing some employees and students to master new technologies enabling them to communicate through virtual platforms (e.g., Zoom or MS Teams) and to grasp the principles of digital and cyber safety at the same time.</p> 2021-12-31T00:00:00+02:00 Copyright (c) 2021 https://ht.csr-pub.eu/index.php/ht/article/view/259 Perceived technostress while learning a new mobile technology: Do individual differences and the way technology is presented matter? 2022-02-28T21:15:53+02:00 Paweł Jurek michal.olech@ug.edu.pl Michał Olech michal.olech@ug.edu.pl Hanna Brycz michal.olech@ug.edu.pl <p>A growing body of research demonstrates that using technology can – despite the obvious benefits – be associated with stress. The aim of this study was to explore how perceived technostress while learning a new pro-healthy technology may be grounded in dispositional anxiety, attitudes towards ICT (Information and Communication Technologies), and the way technology is presented. Verifying the hypotheses, a study was conducted with the participation of N = 1,037 individuals, in which the 'technology presentation' was manipulated and selected individual differences were measured. As expected, it was found that presenting the new technology in the form of a popular science article was associated with the perception of this technology as more threatening and overloading compared to the situation in which the technology was presented in the form of a marketing leaflet with an unequivocally positive message. Moreover, it was shown that people characterized by higher dispositional anxiety perceived the new technology as more stressful in terms of examined categories of techno-stressors. Support was also found for the hypothesis that attitudes towards ICT corelate to selected dimensions of perceived technostress in regard to newly learned technology. However, the small extents of the effect obtained in the study indicated the need to continue searching for substantial factors that would predict technostress at the early stages of learning a new technology.</p> 2021-12-31T00:00:00+02:00 Copyright (c) 2021 https://ht.csr-pub.eu/index.php/ht/article/view/260 The temporal inference with the use of ant-based clustering algorithm and flow graphs in the problem of prognosing complications of medical surgical procedures 2022-02-28T21:15:41+02:00 Arkadiusz Lewicki alewicki@wsiz.edu.pl Krzysztof Pancerz alewicki@wsiz.edu.pl Leszek Puzio alewicki@wsiz.edu.pl <p>In the era of a rapidly aging European society, the demand for proven clinical decision support systems, links health observations with medical knowledge in order to assist clinicians in decision making is constantly growing. An increasing problem for this type of systems is not only the size of the processed data sets but also the heterogeneity of these data. Clinical forecasting often requires processing of both numerical data and multi-category data which are temporal. The conducted research has shown that a good solution to this problem may lie in the use of temporal inference, the ant-based clustering algorithm, rough sets, and fuzzy sets. The experiments used a real set of medical data representing cases of a disease that significantly reduces a woman's quality of life. Each case of uterine myoma disease (which affects more than 50% of women over the age of 35) is represented by more than 140 heterogeneous features. An incorrect decision about the type of surgery (thermoablation or surgery) not only affects female fertility but also the high risk of complications. Therefore, the solution discussed in this paper may turn out to be extremely important.</p> 2021-12-31T00:00:00+02:00 Copyright (c) 2021 https://ht.csr-pub.eu/index.php/ht/article/view/261 Added value of motion capture technology for occupational health and safety innovations 2022-02-28T21:15:28+02:00 Slawomir Winiarski slawomir.winiarski@awf.wroc.pl Dorota Molek-Winiarska slawomir.winiarski@awf.wroc.pl Barbara Chomątowska slawomir.winiarski@awf.wroc.pl Tomasz Sipko slawomir.winiarski@awf.wroc.pl Mykola Dyvak slawomir.winiarski@awf.wroc.pl <p>Ergonomic principles in production assembly and manufacturing operations have become an essential part of comprehensive health and safety innovations. We aim to provide new insights into occupational health and safety innovations and how they utilise biomechanical methods and cutting-edge motion capture technology by assessing movements at a workplace. The practical goal is to quantify a connection between work exposure and ergonomic risk measures to determine biomechanical risk factors of diseases or health-related disorders objectively. The target group consisted of 62 factory employees working in manufacturing (26 participants on 12 devices) or assembly areas (36 participants on 9 devices). Body posture, body parts position, movements, energy cost and workloads were assessed using an inertial motion capture (MC) system. MC technology accurately assesses the operator’s movements. The proposed methodology could complement ergonomic procedures in the design of workstations, which is the added value of the motion capture technology for occupational health and safety innovations.</p> 2021-12-31T00:00:00+02:00 Copyright (c) 2021 https://ht.csr-pub.eu/index.php/ht/article/view/250 Are you there? Presence in collaborative distance work 2022-02-28T21:16:19+02:00 Merja Bauters merja.bauters@tlu.ee Jana Pejoska jana.pejoska@helsinki.fi Eva Durall evadurall@gmail.com Katri Saarikivi katri.saarikivi@helsinki.fi Valtteri Wikström valtteri.wikstrom@helsinki.fi Mari Falcon mari.falcon@helsinki.fi Silja Martikainen silja.martikainen@helsinki.fi <p>Already before the pandemic, digitally mediated collaborative work and communication were perceived as challenging. We investigate the attitudes towards emerging technologies and for transforming practises in workplaces. The focus lies on understanding the readiness for appropriating emotional tracking on presence and support for collaboration. The research-based design framework allowed to combine the various perspectives of the transdisciplinary team. Methods included participatory design, design thinking, contextual inquiry and prototype testing for enhancing presence while working with shared objects in video conferencing to explore the appropriation of tools. The findings revealed four indications: 1) awareness of interlocutors’ presence during synchronous communication is crucial. 2) Emotion and behaviour tracking raises concerns about privacy and personal control over what is displayed to others, and technology could be simpler non-distracting the work at hand. 3) The prototype was found to enhance the feeling of presence without disturbing work at hand, and 4) appropriation requires a step-by-step approach.</p> 2021-12-31T00:00:00+02:00 Copyright (c) 2021 https://ht.csr-pub.eu/index.php/ht/article/view/263 Determinants of the adoption of AI wearables - practical implications for marketing 2022-02-28T21:15:03+02:00 Łukasz Sułkowski lukasz.sulkowski@uj.edu.pl Dominika Kaczorowska-Spychalska dominika.spychalska@uni.lodz.pl <p>Wearables have become a natural element of human life, determining our way of perceiving, understanding and experiencing the world. Enriched with elements of artificial intelligence, they will change our habits and draw us into the digital dimension of the world - a space of uninterrupted interaction between people and technology. As a result, there are still new ideas for the effective use of AI wearables in the consumer space. The main aim of the article is to examine the determinants behind the acceptance of the AI wearables, with particular emphasis on the strength and nature of the relationship between the consumer and technology. The UTAUT2 model is used for this purpose. The article is a continuation of the previous reflections and analyses in this area; at the same time it constitutes an initial stage of research on the issues related to the adoption of AI wearables.</p> 2021-12-31T00:00:00+02:00 Copyright (c) 2021 https://ht.csr-pub.eu/index.php/ht/article/view/262 Virtual reality-based cognitive stimulation using GRYDSEN software as a means to prevent age-related cognitive-mobility disorders – a pilot observational study 2022-02-28T21:15:15+02:00 Marta Podhorecka jaroslaw.andrzejczak@p.lodz.pl Jarosław Andrzejczak jaroslaw.andrzejczak@p.lodz.pl Rafał Szrajber jaroslaw.andrzejczak@p.lodz.pl Jan Lacko jaroslaw.andrzejczak@p.lodz.pl Piotr Lipiński jaroslaw.andrzejczak@p.lodz.pl <p>The human aging process is associated with systematic deterioration of cognitive and motor performance. Age-related deficits in motor skills and symptoms of cognitive decline, such as memory, attention and executive functioning problems, are major contributors to a loss of functional independence and reduced quality of life of the elderly. The virtual reality system presented can be used as an aid for effective training of those skills. The use of virtual reality training for therapeutic purposes is promising – not only does it provide encouraging medical and psychological effects but it may also be considered as an interesting leisure activity for seniors. The paper presents a pilot study which aims to qualitatively assess the usefulness of a VR technology-based solution for training cognitive and motor functions. The pre-test phase of the study was conducted on 9 subjects aged 62-81 (M = 71.66; SD = 7.00), who were asked to evaluate the performed tasks in terms of novelty and attractiveness. All subjects completed the pilot study. The SUS result was 55.56 (SD = 9.90), which is a marginal result. However, the UEQ result showed that all aspects of the game were reported as satisfactory. The pilot studies show that VR is well tolerated by the elderly. As demonstrated by the results, the system has moderate utility, but may be a promising solution for training cognitive-motor skills.</p> 2021-12-31T00:00:00+02:00 Copyright (c) 2021