RICHARDSON, U.; LYYTINEN, H. The GraphoGame Method: The Theoretical and Methodological Background of the Technology-Enhanced Learning Environment for Learning to Read by Ulla Richardson and Heikki Lyytinen. Human Technology, [S. l.], v. 10, n. 1, p. 39–60, 2014. DOI: 10.17011/ht/urn.201405281859. Disponível em: https://ht.csr-pub.eu/index.php/ht/article/view/153. Acesso em: 16 jul. 2026.